In this project-based course, you’ll learn practical, employable Unity skills immediately. This introduction will get you caught up with coding in C# and quaternions and math in Unity3D.
- Access 2 lectures & 0.5 hours of content 24/7
- Build real projects that you can use in your portfolio
- Discover the basics of quaternions & math
In this quick, project-based course, you’ll learn how to use co-ordinates and Vector 2s in Unity3D. Before you know it, you’ll have a firm grasp of the fundamentals of working with positioning, perspective, and color in games.
- Access 2 lectures & 0.5 hours of content 24/7
- Learn the basics of the Unity positioning system
- Handle 2D & 3D games
- Add colors
In this course, you’ll learn how to use Unity from scratch to set up a simple first person player. In just 30 minutes, you’ll be able to get the player to shoot bullets in a game scene. Pretty cool, right? This is one of the most valuable topics to learn in game development.
- Access 2 lectures & 0.5 hours of content 24/7
- Set up Unity3D
- Understand how Key Input works
In this course, you’ll learn how to set up a core concept of game development: Controls. Pretty important. These controls will enable you to handle user input and make your game interactive. By course’s end, you’ll be able to handle key presses from players so they can enjoy your games to their full potential.
- Access 2 lectures & 0.5 hours of content 24/7
- Learn how to fire projectiles
- Work w/ the first person controller in Unity3D
- Set up a core concept of game development controls
In this course, you’ll set up a cube to launch at a wall and bounce off it and discover how to set up real-life simulation physics in a game. Through hands-on, project-based learning, you’ll get a practical understanding of the physics of game development.
- Access 2 lectures & 0.5 hours of content 24/7
- Learn how to use physics in Unity for 3D games
- Build complete projects in just 30 minutes
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