The player becomes a dew and experiences the past black and white war in the form of a puzzle, and digs out the neglected truth.
A new rule will be added every time the stage progresses in a brief environment with only the arrow keys. And solve the puzzle with the application of the interlocking rules. Can the new dew solve the puzzle and reach the truth?
Game Design: Yun Seongbae, Lee Gyuhyeon
Programing: Yun Seongbae, Lee Gyuhyeon
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