The sea keeps its own ledger — and every dead captain owes it a game.
DEAD MAN'S DICE is a dice-building roguelite. You sail the drowned roads through seven haunted ports, and at each one a warden names a demand: a score your dice must beat before your three lanterns burn down. Roll five dice, hold what serves you, reroll the rest — full poker hands score, pairs are for the timid.
BUILD A RIGGED HAND
- 6 dice kinds: Standard, Heavy, Anchor, Glass, Doubler and Traitor dice
- Engrave faces between ports: raise a pip, carve a WILD, set a stone anchor
- 36 relics that rewrite the odds — stack them into monsters
SEVEN PORTS, SEVEN WARDENS
- 3 encounters and a boss at every port, from Emberwick to the Last Bell
- Each boss curses your dice: shrinking rerolls, greedy wilds, storms at sea
- 4 unlockable dead captains, each with a different way to cheat fate
A COMPLETE GAME
- A full voyage takes 25–40 minutes; every run is a new build
- Offline, single-player, no ads, no in-app purchases
- Original synthesized sea-shanty score and sound
Three lanterns stand between you and the dark. Spend them wisely, captain.
DEAD MAN'S DICE is a dice-building roguelite. You sail the drowned roads through seven haunted ports, and at each one a warden names a demand: a score your dice must beat before your three lanterns burn down. Roll five dice, hold what serves you, reroll the rest — full poker hands score, pairs are for the timid.
BUILD A RIGGED HAND
- 6 dice kinds: Standard, Heavy, Anchor, Glass, Doubler and Traitor dice
- Engrave faces between ports: raise a pip, carve a WILD, set a stone anchor
- 36 relics that rewrite the odds — stack them into monsters
SEVEN PORTS, SEVEN WARDENS
- 3 encounters and a boss at every port, from Emberwick to the Last Bell
- Each boss curses your dice: shrinking rerolls, greedy wilds, storms at sea
- 4 unlockable dead captains, each with a different way to cheat fate
A COMPLETE GAME
- A full voyage takes 25–40 minutes; every run is a new build
- Offline, single-player, no ads, no in-app purchases
- Original synthesized sea-shanty score and sound
Three lanterns stand between you and the dark. Spend them wisely, captain.

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