The scale of the game is flexible and varies from battle to battle. For some scenarios, a few infantry units may represent an entire wing of a larger battle, while in other scenarios a unit may represent just a few brave soldiers going over the top. The Command card system drives movement, creates a “fog of war” and presents players with many interesting opportunities; while the battle dice resolve combat quickly and efficiently.
The Combat cards add an element of suspense and will challenge players to coordinate their use in a timely manner. Overall, the battlefield tactics players will need to execute to gain victory conform remarkably well to the strengths and limitations of the various types of WWI units, their weapons, battlefield terrain, and written history.
Key Features
- 15 scenarios set during the most infamous battles on the western front
- Over 50 unique combat and command cards to simulate tactical and strategic choices
- Make strategic choices faithful to the era with machine guns, trenches, riflemen and bombers
- Lay waste to the World War 1 era battlefield with artillery strikes
- Play as German, British or Canadian combatants
Scenarios
- Commands and Colours - Opening Action 1
- Commands and Colours - Opening Action 2
- Loos (2nd Division Diversionary Attack) - 25 September 1915
- Loos (Hohenzollern Redoubt) - 25 September 1915
- Loos (German Counter-Attack) - 27 September 1915
- Loos (Fight for The Trenches) - 29 September To 3 October 1915
- Loos (Renewed British Offensive) - 13-14 October 1915
- Somme (Hawthorn Ridge Mine Explosion) - 1 July 1916
- Somme (Mash Valley & La Boisselle ) - 1 July 1916
- Somme (Sausage Valley & La Boisselle) - 1 July 1916
- Somme (Mametz) - 1 July 1916
- Somme (Mametz Wood) - 7-10 July 1916
- Vimy Ridge (1st & 2nd Canadian Infantry Divisions) - 9 April 1917
- Vimy Ridge (Hill 145) - 9-10 April 1917
- Vimy Ridge (The Pimple) - 12 April 1917
- Vimy Ridge (Bois-En-Hache) - 12 April 1917
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