When it comes to game creation, the best way to learn is simply by doing. Come to grips with the game dev essentials and develop new, in-demand skills as you learn how to create a “Frogger” style game that’s playable across multiple platforms. Dive in, and you’ll learn how to feature simple and intuitive game mechanics, including restart and win conditions, as well as fixed player movement.
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- Access 14 lectures & 2 hours of content 24/7
- Familiarize yourself w/ Phaser 3
- Learn how to implement an intuitive UI & game controls
- Explore managing multiple sprites through Groups
- Dive into detecting user input & triggering character movement
Note: Software NOT included.
Games that feature networking (allowing players to interact and compete with each other online) is a huge draw for players, making multiplayer games more popular than ever before. This course will guide you through the fundamentals of creating multiplayer games with Photon, one of the world’s most popular networking tools for Unity, as you build a 3D multiplayer game where players compete to capture and hold onto an object.
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- Access 22 lectures & 2 hours of content 24/7
- Use Unity’s UI system (including Canvas, Text, Buttons, Input Fields, Sliders & more)
- Create a menu & lobby system, where players can wait before starting a game
- Implement the player controller (moving, jumping, stealing objects)
- Trigger a timer system
- Sync player movement through the network so that it can be seen by all players
Note: Software NOT included.
Simple and Fast Multimedia Library, or SFML for short, is an easy-to-use API that allows programs to quickly access various multimedia components – such as graphics, audio, or similar. In this course, we’ll be taking a look at SFML and learn how to use it to develop a simple enemy clicker game. You will not only gain a strong understanding of how to use SFML to access graphics and audio for games but also gain fundamental skills that will allow you to further progress in your knowledge of using C++ for game development.
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- Access 22 lectures & 2 hours of content 24/7
- Install & set up SFML
- Draw sprites and text to the screen
- Play audio clips based on interactions
- Set up logic to detect player clicks
- Create a world to hold the game
- Implement an enemy & end game logic
Note: Software NOT included.
Start developing the core skills needed for Augmented Reality development by creating a simple object spawning application. Using the popular Unity game engine, you will dive into creating apps that allow for the placement of virtual objects within the real world – all using your iOS or Android device’s camera. Through this course, you will also learn the fundamentals of Unity’s AR Foundation, a package that allows you to develop for iOS’ ARKit SDK and Android’s ARCore SDK with a single, cross-platform API. With these skills acting as the foundations for a wide range of more complex projects, you’ll soon be building many different AR apps for multiple devices.
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- Access 12 lectures & 1 hour of content 24/7
- Set up Unity to use AR Foundation
- Detect various planes with your device’s camera
- Create a placement indicator where the position is dependant on camera view
- Spawn virtual objects into the “real world” by tapping the screen
Note: Software NOT included.
Expand your skills with Unreal Engine’s Blueprints Visual Scripting system to set up an action RPG. With a heavy focus on Animation Blueprints, you will learn to control player and enemy movement, cause damage at specific animation points, and more – all without needing to code from scratch. These skills will not only allow you to create exciting, action gameplay but also provide vital foundations for incorporating more animation into your game projects.
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- Access 22 lectures & 2 hours of content 24/7
- Set up player and enemy Blueprints
- Create a camera that can orbit around the player
- Implement complex animation transitions
- Control when attacks call damage functions
- Build a UI system to track health
- Sculpt terrain using available tools
Note: Software NOT included.
Created by Epic Games, Unreal Engine is one of the most popular engine choices available for games – being used both by indie developers and AAA game studios like Square Enix, Electronic Arts, and more. Its amazing graphical rendering power makes it popular in multiple other industries as well, such as film, causing proficiency with it to be high in demand. In addition, though, Unreal Engine also offers visual scripting through its Blueprints Visual Scripting system, making it a great choice for those who have never coded before.
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- Access 17 lectures & 1 hour of content 24/7
- Install & navigate Unreal Engine
- Manipulate assets w/ rotation, scaling, & more
- Use Blueprints to visually script mechanics
- Work w/ Unreal Engine physics
- Alter lights & materials
- Create levels & export games
Note: Software NOT included.
Develop your own exciting first-person shooter game in Unity. You will learn not only how to create all the mechanics needed for a shooter, but also how to create pathfinding enemies to challenge your players. Build the first-person shooter of your dreams starting today, and let your players battle their way through exciting challenges.
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- Access 29 lectures & 3 hours of content 24/7
- Create a player that can move, jump, shoot, & die
- Master weapons & shooting with C# and object pooling
- Implement enemies that can pathfind using Unity’s NavMesh feature
- Add health & ammo pickups
- Setup audio and particle effects for firing weapons
- Use Unity’s UI system to create health bars, ammo counters, & more
Note: Software NOT included.
Giving players the opportunity to interact with their surroundings can play a key part in player immersion and enjoyment. Take your VR games and experiences to the next level by developing a reusable VR pointer and interaction system as you create an educational space experience about the International Space Station and its various components. The system created in this course can be used with hand tracked controllers on all the major platforms.
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- Access 18 lectures & 1 hour of content 24/7
- Create interactable objects in VR
- Develop a VR pointer system
- Adapt the system for controllers, & for reticle (for gaze-based interactions)
- Work w/ different events
- Put it all together in a simple educational experience
Note: Software NOT included.
Python is a language that is currently in extremely high-demand, and you can learn it the fun way through this course! With no prior programming experience necessary, this course will demonstrate core concepts you need to program in Python by building your own game, getting you up and running with Python in a way that’s both engaging and fun.
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- Access 25 lectures & 3 hours of content 24/7
- Create a game similar to Crossy Road or Frogger
- Use the Pygame library to put together your first Python game
- Become familiar w/ concepts like variables, functions, conditional statements, & loops
Note: Software NOT included.
Create a simple platformer in Unity with obstacles, keys, locked doors, and more. Through this course, you will learn several advanced mechanics to create a more puzzle-oriented platformer that challenges your player to explore and unlock color-coded doors. Start your new project today, and make your own tomb diving adventure.
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- Access 21 lectures & 2 hours of content 24/7
- Setup player controllers (walking, jumping, collecting items, etc.)
- Utilize Tilemaps & Tilemap collisions to create interesting levels
- Implement hazards, ladders, keys, & more to encourage player exploration
- Develop a system to unlock doors based on colored keys
- Manage saving, loading, & scene transitions for a connected gameplay experience
- Make a UI system to record a player’s number of keys & more
Note: Software NOT included.
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