The object of this game is to reverse its initial state from all fields occupied (except for the field in the middle) to all fields empty (except for the field in the middle).
The screen is divided into 5x9 fields. A new game starts with all but the center field covered by black tiles.
You can drag a black tile with your finger to an empty field (horizontally or vertically), if exactly one other black tile is in between. The "jumped over" black tile is removed.
So, after each move there is one black tile less and one empty field more. But not always the condition for another move is met.
A move preview is shown (green fields) and tiles that cannot be moved are red. This can be turned on and off in the menu.
The game is over, when no more moves are possible (at best only one black tile remains - centered to be perfect).
You can exit the game any time and continue restarting it.
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