Description
In this course, you’ll set up a cube to launch at a wall and bounce off it and discover how to set up real-life simulation physics in a game. Through hands-on, project-based learning, you’ll get a practical understanding of the physics of game development.
- Access 2 lectures & 0.5 hours of content 24/7
- Learn how to use physics in Unity for 3D games
- Build complete projects in just 30 minutes
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