IDLE FACTORY CLICKER is a deep idle factory simulation where you go from swinging a pickaxe by hand to building a thriving space colony in orbit.
How It Works
You start with nothing. Tap to mine iron and copper, stockpile resources, and build your first Electric Miner. From that point, the factory runs itself — but your strategic decisions shape everything. Which facilities to prioritise, how to balance power supply against demand, and when to unlock the next tier of resources: these choices define the pace of your empire.
Mid-game opens up as you unlock coal, silver, gold, and uranium. Smelt iron into steel in the Blast Furnace to unlock heavy-duty facilities. Deploy robots to multiply production across your entire operation. Build a Quantum Computer to push science output to its limits. Then, when you have assembled 300 steel, 500 gears, 500 circuits, and 100 science points — build the Rocket Silo and launch.
Space Colony Phase
After liftoff, the game enters Phase II. Construct nine types of orbital facilities — Habitat Modules, Life Support Systems, Gravity Rings, and more — to grow your population and complete the Colony Core. The colony also feeds production bonuses back to your ground factory, creating a satisfying loop between earth and space.
What's Inside
35+ facilities — Miners, power plants, assemblers, labs, reinforced heavy variants, and 9 colony structures
11 resource types — Iron, copper, steel, gears, circuits, science, plus coal, silver, gold, and uranium unlocked progressively
4 robot types — Automate and amplify production, power efficiency, and research speed
Power management — Balance solar, wind, coal, and nuclear fusion to keep your factory at full efficiency
27 progressive missions — A built-in mission log always shows you the next goal
REPORT Dashboard — Real-time visualisation of facility output, power balance, and net resource rates
Auto-save — Your progress is saved automatically so you can quit anytime with confidence
Japanese / English language toggle
Who Is This For?
If you love the factory-building loop of games like Factorio or Dyson Sphere Program and want that experience in a browser-based idle format — with a real ending and a clear sense of progression — this game is for you.
How It Works
You start with nothing. Tap to mine iron and copper, stockpile resources, and build your first Electric Miner. From that point, the factory runs itself — but your strategic decisions shape everything. Which facilities to prioritise, how to balance power supply against demand, and when to unlock the next tier of resources: these choices define the pace of your empire.
Mid-game opens up as you unlock coal, silver, gold, and uranium. Smelt iron into steel in the Blast Furnace to unlock heavy-duty facilities. Deploy robots to multiply production across your entire operation. Build a Quantum Computer to push science output to its limits. Then, when you have assembled 300 steel, 500 gears, 500 circuits, and 100 science points — build the Rocket Silo and launch.
Space Colony Phase
After liftoff, the game enters Phase II. Construct nine types of orbital facilities — Habitat Modules, Life Support Systems, Gravity Rings, and more — to grow your population and complete the Colony Core. The colony also feeds production bonuses back to your ground factory, creating a satisfying loop between earth and space.
What's Inside
35+ facilities — Miners, power plants, assemblers, labs, reinforced heavy variants, and 9 colony structures
11 resource types — Iron, copper, steel, gears, circuits, science, plus coal, silver, gold, and uranium unlocked progressively
4 robot types — Automate and amplify production, power efficiency, and research speed
Power management — Balance solar, wind, coal, and nuclear fusion to keep your factory at full efficiency
27 progressive missions — A built-in mission log always shows you the next goal
REPORT Dashboard — Real-time visualisation of facility output, power balance, and net resource rates
Auto-save — Your progress is saved automatically so you can quit anytime with confidence
Japanese / English language toggle
Who Is This For?
If you love the factory-building loop of games like Factorio or Dyson Sphere Program and want that experience in a browser-based idle format — with a real ending and a clear sense of progression — this game is for you.

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