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In this quick, project-based course, you’ll learn how to use co-ordinates and Vector 2s in Unity3D. Before you know it, you’ll have a firm grasp of the fundamentals of working with positioning, perspective, and color in games.

  • Access 2 lectures & 0.5 hours of content 24/7
  • Learn the basics of the Unity positioning system
  • Handle 2D & 3D games
  • Add colors

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